
#include "member_BPickItem.h"
#include "member_BShape.h"

using namespace BWE;

member_BPickItem::member_BPickItem(BPickItem* pickitem)
{
	boss = pickitem;
	ratio = 0.0f;
	index = -1;
	primitive = 0;
}
member_BPickItem::~member_BPickItem()
{

}

